Would your child recognize a fake message online? Interactive game to find out | Business

Would your child recognize a fake message online? Interactive game to find out | Business
Would your child recognize a fake message online? Interactive game to find out | Business

The free-to-play game is supplemented with a new street world, where players are waiting for even more tasks that develop the ability to recognize threats lurking in the digital space.

“Since children are starting to use smart devices and the Internet at an earlier age, the need to teach them about safe behavior in cyberspace from an early age is increasing. The Spoofy game lets you do just that in an engaging, interactive way for kids. As a result, the game received a lot of attention when it was released.

Company photo/Spoofy game

Continuing efforts to educate children, their parents and teachers, and to cover new cybersecurity topics, the game has been expanded. It is supplemented with another world where children can get acquainted with the topics of online fraud and false information,” says Julija Markeliūnė, Telia’s child safety expert on the Internet.

Spoofy players will continue their acquaintance with the dangers lurking in the vastness of the Internet together with the heroes they already know in order to fix the broken cyber machine and collect animals, objects and energy stars in five colorful worlds – school, park, grandmother’s house, birthday party and street.

Each world learns about relevant cyber security topics, such as device security and password usage, online fraud and viruses, e-mail, and more. email spam, sharing photos online.

The street world of Spoofy opens up for players after completing the tasks in all the previous ones. In order to complete the tasks in it, the cyber hero must already be able to read, this world is not mandatory. In the street world, there will be tasks that help protect against online scams – for example, players will have to react to false messages and decide which apps in the app store are inappropriate.

“The digital world opens up many new opportunities, but there are also many threats lurking in it. Children are particularly vulnerable online, and criminals often seek to take advantage of their gullibility, lack of experience and cyber security skills. In order not to fall into their traps, children should learn as early as possible to recognize dangers and respond to them appropriately, as well as develop skills that allow them to prevent threats before they can see them.

This is very important because the right cyber security habits and digital literacy of each individual increase the security of society as a whole. We aim to contribute to this goal in various ways”, says J. Markeliūnė.

The idea of ​​the game “Spoofy” was born in Finland after a CGI employee raised the question at the “School of the Future” seminar organized by the company – what can be done to strengthen children’s cyber security skills? The game then became one of the winners in Northern Europe of the CGI Dream Connectors project, which gives employees the opportunity to present their ideas and then turn them into reality.

Spoofy is intended for children aged 6-10, their parents and teachers. Currently, the game is already translated into six languages, including Lithuanian, and its updated version can be downloaded for free from the App Store and Google Play stores. The game can also be played online.

The article is in Lithuanian

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